Thursday, December 20, 2007

Highest Paying Jobs Series: Computer Artist

Job Responsibilities:

*Demonstrate skill with creation of assets via 3DMax, Maya, ZBrush or other similar package; includes character, object, and environmental art; models as well as animation
*Demonstrate proper and appropriate techniques for normal mapped assets
requiredØ*Create documentation relating to artistic and technical issues as
*Provide a task list and schedule for planned and completed work; assist lead/managing artists with the team’s work plans and schedules as requested
*Assist in the sharing of ideas and exploration of new art practices to work on the quality of game development within the company
*Maintain a professional attitude during all stages of development; excel as a team member and strive to maximize personal, team, and company performance

Job Requirements:

*Candidate must possess at least Bachelor's/College Degree in Art & Design, Advertising/Media or equivalent
*Required work skill(s): 3D Studio Max, Photoshop
*Preferred work skill(s): Maya, Zbrush, MS Office
*Required language(s): English
*Applicants must be willing to work in Ortigas Center
*Applicants should be Filipino citizens or hold relevant residence status
*2+ yrs of consistent work experience specializing in Arts/Creative/Graphics Design or equivalent
*Must play games regularly, understand how they work, and enjoy making games for a living!

While we seek all levels of talent, to be considered for the more senior positions you must bring with you previous experience in the development of interactive entertainment, software development, or related discipline.

We highly encourage you to write us a cover letter that explains to us:

*Your perception of the responsibilities and duties of the position for which you are applying
*Your perception of the skills and qualifications that would make a good candidate; what would you need to know to do well
*What is your interest in a game development company; what games do you play
*If you do not possess any past game development experience, how have your previous positions prepared you to take on such a new role; what is it about your background that matches these job requirements

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